A downloadable game

Made in a month as part of the Metroidvania Month 21 game jam.  Made with almost no prior unity experience.  Design, code, music, sounds, sprites, and everything else done by me.  It's very short (about 6 minutes of play time).

Download

Download
Micronaut.zip 34 MB

Comments

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(3 edits) (+1)

The game mechanics are really interesting, but I feel the level design could do with some more work:

> The first "real" jump needs the coyote time (or have the character standing more than halfway of the block) while the other jumps in the same room don't

>The first reload jump is too high, making the jump one block lower would make that room way less frustrating, as missing that jump is the same as dying

And I feel that the static camera does not mix well with the shoot jump, at least for mouse and keyboard.

But for a first project this is a really good project

Edit: maybe reduce the volume of the of the game, I had to reduce my systems volume by a lot, I normally go for a quieter game than a louder one if there is no audio configs